BUILD app
Count, Split and Pay: All in One Mahjong App
An idea born out of playing mahjong with family over Chinese New Year, made to reduce the awkward settlement work after a game.

1focused mahjong settlement flow
- Role
- Product and interface design
- Team
- One-person side project
- Timeline
- Holiday prototype
Why
Family games created repeated scoring and payment friction, and the useful product was the one that could count, split, and settle in a single flow.
How
The app keeps the flow narrow: record the game, calculate who owes what, and make the payment handoff obvious.
PengPay keeps the product small on purpose. The useful moment is not a broad
social game app; it is the handoff from scorekeeping to settlement.
pengpay.app →MobilePaymentsGame
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